Minecraft Dungeons

On a whim, I decided to buy Minecraft Dungeons for the Switch last night. My son was all amped up to play the “OG” Minecraft with some of his school friends (who don't seem to know how to share MS GamerTags), when his Screen Time timer ran out. He was pretty bummed.

Minecraft Dungeons is a straight rip off of the Diablo franchise. This is a good thing™, because if you're going to crib off of any particular dungeon crawler, you can do a whole lot worse than Diablo. Most of the controls are pretty simplified, and the system is pretty smooth and straightforward. Go here, hit these things, win the game. For a mindless hack and slash, it is actually pretty decent for short spells.

Microsoft is pushing this really hard. The game hasn't been out all that long (a couple of months, really) and there are already at least two expansion packs. Seems like they're trying to rake in as much cash as they can, early on. Their strategy seems to burn people out on the franchise and move on. Sad.

I am enjoying the experience, and with my son and I building up fairly powerful characters, it can be quite a lot of fun with some of the ridiculous setups you can make. I'm the silly one, with lots of bees roaming around, attacking enemies. My son is much more straightforward. Big axe, big armor, do stuns to keep the big guys from doing anything.

I'd say this game is a solid play through for any Minecraft fan. Most others, though, would be better off picking up Diablo 3, or Path of Exile for a more classic experience.

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